Files
m8chat-app2/lib/features/calls/presentation/call_controller.dart
help4bis fa30c1f27c feat: auto-end call when remote party leaves
Listens for ParticipantDisconnectedEvent on the LiveKit Room. When no
remote participants remain (1:1 call ended by other side), waits 5
seconds then auto-hangs up. The delay allows for brief reconnections.

Also ensures our app properly cleans up when Element X user hangs up
on their end — our side won't sit connected to an empty LiveKit room.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 07:03:20 +10:00

142 lines
4.6 KiB
Dart

// Version: 1.3.0 | Created: 2026-04-01 | Updated: 2026-04-03
// Call controller — manages LiveKit room connection lifecycle.
// Transitions through idle → connecting → active → ended states.
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:livekit_client/livekit_client.dart';
import 'package:riverpod_annotation/riverpod_annotation.dart';
import '../data/livekit_service.dart';
import '../domain/call_state.dart';
part 'call_controller.g.dart';
@Riverpod(keepAlive: true)
class CallController extends _$CallController {
Timer? _durationTimer;
Duration _elapsed = Duration.zero;
EventsListener<RoomEvent>? _roomListener;
@override
CallState build() {
ref.onDispose(() {
_durationTimer?.cancel();
_durationTimer = null;
_roomListener?.dispose();
_roomListener = null;
ref.read(liveKitServiceProvider).disconnect();
});
return const CallState.idle();
}
/// Join a LiveKit room via MatrixRTC JWT endpoint.
///
/// On success, starts a timer to track call duration and transitions to
/// [CallActive]. On failure, transitions to [CallEnded] with a reason.
Future<void> joinCall(String roomId, {bool withVideo = true}) async {
state = CallState.connecting(roomId: roomId);
final service = ref.read(liveKitServiceProvider);
final result = await service.connect(roomId);
switch (result) {
case LiveKitConnected(:final room):
// Enable camera and microphone on the local participant.
final local = room.localParticipant;
if (local != null) {
if (withVideo) {
await local.setCameraEnabled(true);
}
await local.setMicrophoneEnabled(true);
}
_startTimer(roomId, room, isVideo: withVideo);
case LiveKitFailed(:final failure):
state = CallEnded(
reason: switch (failure) {
LiveKitNotAuthenticated() => 'Not authenticated.',
LiveKitJwtFetchFailed(:final message) =>
'Could not connect: $message',
LiveKitConnectFailed(:final message) => 'Call failed: $message',
},
);
}
}
/// Toggle microphone on/off during an active call.
Future<void> toggleAudio() async {
final current = state;
if (current is! CallActive) return;
final room = ref.read(liveKitServiceProvider).activeRoom;
final local = room?.localParticipant;
if (local == null) return;
final newEnabled = !current.isAudioEnabled;
await local.setMicrophoneEnabled(newEnabled);
state = current.copyWith(isAudioEnabled: newEnabled);
}
/// Toggle camera on/off during an active call.
Future<void> toggleVideo() async {
final current = state;
if (current is! CallActive) return;
final room = ref.read(liveKitServiceProvider).activeRoom;
final local = room?.localParticipant;
if (local == null) return;
final newEnabled = !current.isVideoEnabled;
await local.setCameraEnabled(newEnabled);
state = current.copyWith(isVideoEnabled: newEnabled);
}
/// Hang up — disconnect from LiveKit and transition to [CallEnded].
Future<void> endCall() async {
_durationTimer?.cancel();
_durationTimer = null;
await ref.read(liveKitServiceProvider).disconnect();
state = const CallState.ended();
}
void _startTimer(String roomId, Room room, {required bool isVideo}) {
_elapsed = Duration.zero;
state = CallActive(
roomId: roomId,
duration: _elapsed,
isVideoEnabled: isVideo,
isAudioEnabled: true,
);
_durationTimer = Timer.periodic(const Duration(seconds: 1), (_) {
_elapsed += const Duration(seconds: 1);
final current = state;
if (current is CallActive) {
state = current.copyWith(duration: _elapsed);
}
});
// Auto-end when the remote party leaves (1:1 call behaviour).
// Wait 5 seconds after the last remote participant disconnects before
// ending — gives time for brief network interruptions to recover.
_roomListener?.dispose();
_roomListener = room.createListener();
_roomListener!.on<ParticipantDisconnectedEvent>((event) {
debugPrint(
'[Call] Participant left: ${event.participant.identity}, '
'remaining: ${room.remoteParticipants.length}',
);
if (room.remoteParticipants.isEmpty) {
debugPrint('[Call] No remote participants — auto-ending in 5s');
Future.delayed(const Duration(seconds: 5), () {
// Re-check in case someone rejoined during the delay.
if (room.remoteParticipants.isEmpty && state is CallActive) {
endCall();
}
});
}
});
}
}